DreamWorks Animation Recruiting Hair & Cloth Artist - CG/Technical
Responsibilities
At DreamWorks Animation Television, our Hair and Cloth Artists work closely with the Global VFX Supervisor, show Creative Leadership and Partner Studio(s) to design and create reliable and reusable character hair, fur and environment grooming solutions. The Hair and Cloth Artist ensures that all deliverables align with the production’s schedule, technical specifications and creative vision of the series.
DreamWorks Animation Television has an exciting new opportunity for a Hair and Cloth Artist to join its team based in Glendale, CA. This position is covered by the Animation Guild.
Essential Duties and Responsibilities
Translate art direction into production ready character hair, fur and environment grooming solutions
Work closely with Partner Studio(s) to ensure all hair and cloth work adheres to the creative and technical specifications of the production while ensuring scheduled deadlines are met
Create dynamic character and environment simulations for use in episodic production
Document workflows and processes using Camtasia video and Publisher software
Review and provide noted direction on assets submitted by our Partner Studio(s)
Serve as Hair and Cloth point person in show specific meetings and reviews
Collaborate with the Leads and Artists in other CG disciplines to help establish processes and pipeline integration during the course of RnD, prebuild for new shows and existing show production
Qualifications/Requirements
Strong knowledge of CG grooming tools such as: Maya, XGen, Vray, Shave and a Haircut
Scripting proficiency in Python
Ability to troubleshoot and resolve unexpected technical problems
Prior experience working in a fast-paced production environment
Strong attention to detail and outstanding organizational skills
Excellent verbal and written communication skills and enjoys working in a team environment
Desired Characteristics
At least 3 years of experience in television animation, feature animation, VFX and/or video games
Understanding of rigging tools and surface modeling techniques desired
Experience with asset management software, Shotgun preferred
Experience working with Partner Studio(s) is a plus
Bachelor’s degree preferred
A reel that demonstrates grooming abilities and knowledge