Making Of Girav
Digital Humans for Girav.
As a small animation studio we like to take on big challenges every once in a while, in this case we were approached to create a ‘frozen in time’ effect. At first we though of using live-action, with cables/rigs etc. and a camera track. Eventually we decided to go for a full CG solution, and scan a few characters and build everything in 3D. This turned out to be quite an interesting and informative experience.
Category : Visual Effects , Animation , Characters
Software Used : ZBrush , Maya