Zio - Character Creation Breakdown
The main idea of this project is to create a 3D animated short meets music video film about the journey of a young graffiti artist. Besides achieving both technical and visual quality, the goal of this project is to challenge myself by facing stages that I have never visited before, such as character concept, art direction, look development, and storyboarding. This breakdown shows some of the technical aspects of the first half of the production, including the character design, the rig systems I built for this particular character, and some renders revealing the look I developed for Zio. Hope you enjoy it.
You can check out the full case study here:
Category : Characters
Software Used : Photoshop , ZBrush , Maya
Tag : 3D Animation , animation , 3d , vfx , cgi , cg , demo reel , showreel , Modeling , Behind The Scene , making of , vfx breakdown , Breakdown , Character Creation Breakdown , ZIO - Character Creation , ZIO - Character Creation Breakdown , ares , hernan , character pipeline , zio , Modelling , rigging , character , character breakdown