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    Alexandre Alin

    @alexandre8u : Character Rigger

    My Bio

    From childhood, Alexandre already drew at the slightest opportunity, especially characters. Like many children of his age, when he saw the film Jurassic Park, he was fascinated by 3D animation. It was clear, Alexandre discovered a passion. As an adult, Alexandre enrolled at the Cégep de Saint-Jérôme in the Art program. Among the various courses, he flew over the Photoshop software, a discovery that guided his career choice. He then pursued studies in Computer Graphics. There he discovered an infinite universe of creation and possibilities. But he wanted to go further. With his learning of traditional arts and computer graphics techniques, he decided to continue his academic training at the NAD center, in the Visual Effects in Cinema and 3D Animation program. Once his academic career was completed, he began his professional career as a 3D artist in VFX (Visual Effects). It was an interesting experience, but not quite what he wanted. After a few years, he remembered his childhood passions and made the bridge to Animation Studios. He worked for several years as an animator and character modeler. Alexandre, always passionate, now has the experience and the assurance of being at the head of his own studio. He wants to continue to live and transmit his passion for the characters.

    Skills

    3D Animation
    3D Modeling
    3D Rendering
    3D Rigging
    3D Texturing
    Art
    Character Animation
    Character Design
    Character Modeling
    Compositing
    Digital Sculpting
    Game Development
    Look Development
    Prop Modeling
    Python Scripting
    Retopology
    Rigging
    Sculpting
    Storytelling
    Texturing

    Softwares

    Adobe After Effects
    Maya
    Procreate
    Substance 3D Painter
    ZBrush

    Social Links

    Website

    Instagram

    Youtube

    LinkedIn