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    Roshan Radhakrishnan

    @roshangx : Character Designer

    My Bio

    Introduction I’m Roshan Radhakrishnan, a 3D Artist specializing in character and environment creation with over three years of experience in the AR/VR industry and a Master’s degree in 3D Computer Animation from Bournemouth University. My work blends artistic storytelling and technical execution, with a focus on building immersive worlds and cinematic experiences. Key Skills Modeling & Sculpting – Maya, ZBrush Texturing & Look Development – Substance Painter, Adobe 3D Lighting & Rendering – Arnold, Unreal Engine Cinematics & Real-Time Workflows – Unreal Engine (cinematic trailers, lighting, layout) Post-Production – Nuke, After Effects, DaVinci Resolve Sound & Editing – Audacity Major Achievements Directed a CGI cinematic trailer set in an alternate Avatar: The Last Airbender universe, leading a multi-disciplinary team through the full 3D pipeline — from concept and character creation to final rendering and post-production in Unreal Engine. Created “The Mycromancer”, a dark fantasy 3D character cinematic, showcasing a complete workflow across Maya, ZBrush, Substance Painter, and Arnold. Led a tourism promotion project during my Bachelor’s degree, demonstrating creative direction and team leadership in delivering a large-scale visual campaign. 3+ years of AR/VR industry experience, contributing to interactive and immersive projects with a focus on high-quality modeling, texturing, and real-time optimization. Building a professional portfolio and showreel tailored for film, games, AR/VR, and advertising industries.

    Demoreel

    Resume

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    Education

    Masters of Arts in Computer Animation

    Post-Graduation

    Bournemouth University

    Tue Sep 16 2025 - Mon Sep 23 2024

    Bachelor of Arts in Animation

    Graduation/Diploma

    Limkokwing University of Creative Technology

    Wed Dec 25 2019 - Wed Feb 15 2017

    Skills

    3D Modeling
    3D Rendering
    3D Texturing
    3D Visualization
    Character Design
    Character Modeling
    Concept Art
    Concept Design
    Creature Design
    Creature Modeling
    Drawing
    Environment Modeling
    Film Editing
    Hard Surface Modeling
    Lighting
    Low-poly Modeling
    PBR Texturing
    Prop Modeling
    Retopology
    Texturing
    Vehicle Modeling

    Softwares

    Adobe After Effects
    Arnold Render
    Maya
    Photoshop
    Substance 3D Painter
    Unreal Engine
    ZBrush