My Bio
Introduction
I’m Roshan Radhakrishnan, a 3D Artist specializing in character and environment creation with over three years of experience in the AR/VR industry and a Master’s degree in 3D Computer Animation from Bournemouth University. My work blends artistic storytelling and technical execution, with a focus on building immersive worlds and cinematic experiences.
Key Skills
Modeling & Sculpting – Maya, ZBrush
Texturing & Look Development – Substance Painter, Adobe 3D
Lighting & Rendering – Arnold, Unreal Engine
Cinematics & Real-Time Workflows – Unreal Engine (cinematic trailers, lighting, layout)
Post-Production – Nuke, After Effects, DaVinci Resolve
Sound & Editing – Audacity
Major Achievements
Directed a CGI cinematic trailer set in an alternate Avatar: The Last Airbender universe, leading a multi-disciplinary team through the full 3D pipeline — from concept and character creation to final rendering and post-production in Unreal Engine.
Created “The Mycromancer”, a dark fantasy 3D character cinematic, showcasing a complete workflow across Maya, ZBrush, Substance Painter, and Arnold.
Led a tourism promotion project during my Bachelor’s degree, demonstrating creative direction and team leadership in delivering a large-scale visual campaign.
3+ years of AR/VR industry experience, contributing to interactive and immersive projects with a focus on high-quality modeling, texturing, and real-time optimization.
Building a professional portfolio and showreel tailored for film, games, AR/VR, and advertising industries.