How to Build realistic Ocean Surfaces in 3ds Max using FumeFX 7 NodeWorks Ocean

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    Learn how to build realistic ocean surfaces in 3ds Max using FumeFX 7 NodeWorks Ocean. In this tutorial, Kresimir demonstrates step by step how to create ocean foam and bubbles with FumeFX, and how to set up a convincing ocean shader for the Arnold renderer. Perfect for VFX, CG animation, and architectural visualization artists who want to bring next-level realism to their ocean scenes in 3ds Max.

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    How to Build realistic Ocean Surfaces in 3ds Max using FumeFX 7 NodeWorks Ocean
    FumeFX Realtime Foam and Bubbles - 3ds max Tutorial
    3ds max Tutorial
    FumeFX Realtime Foam and Bubbles
    FumeFX 7

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