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Over six months, The Mill’s teams, working across Paris and Liège, delivered 125 VFX shots. The work included a CG snake, fire and smoke effects, digital body transformations, environment reconstruction, and the addition of supernatural elements. The production highlights a fundamental relationship between two disciplines: 3D creates elements that cannot be filmed practically, while 2D compositing integrates them into the live-action plate to make them feel as though they belong there.


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